Opening your activities…
PHILOMATHIA
Opening your activities…
A toy has a problem you can help solve.
Low-ink PDFPhilomathia · Woodland Workshop
Helper plan
5 years · helping · problem solving
Soft toy; Paper; Pencil
Let teddy have one small pretend problem.
Draw one helpful thing to try first.
Act it out, then choose what happens next.
Adult stays alongside. Use a soft toy and paper only; no real medicines, tools or private problems.
philomathia.ai
An adult stays alongside, follows the person's lead and stops when they have had enough.
Soft toy · Paper · Pencil
Give a toy a simple made-up room problem.
Try saying: How could we help?
Finish: Put the toy away once it is helped.
An adult stays alongside. Keep the fictional problem low-stakes and use no real tools, medicines or personal information.
Make it simpler: Offer two ideas.
Take it further: Write or draw a two-step plan.
A chance to practise helping, problem solving. This invitation is an editorial adaptation of the guidance below. It is not a test or a promise about development.